| 6 Nimmt |
2-10 |
30 mins |
Cardgame, Strategy, Number game |
Choose sequential cards for rows simultaneously, but avoid adding the 6th card! |
| 7 Wonders |
2-7 |
30 mins |
Card game, Drafting, Simultaneous play |
Draft cards to develop your ancient civilization and build its Wonder of the World. |
| A Fake Artist goes to New York |
5-10 |
20 mins |
Party, Drawing |
Everyone draws, but one of you doesn't know what they're drawing. Can you spot them? |
| Arabian Nights |
2-6 |
2-3 hours |
Storytelling, Hidden objective |
Experience intriguing Arabian legends while competing to find your story and destiny. |
| Avalon |
5-10 |
30 mins |
Social deduction, Team, Communication, Party |
Who can you trust? A game of social deduction set in King Arthur’s legendary realm. |
| BANG! |
4-7 |
20-40 mins |
Social deduction, Teams, Asymmetric, Player elimination |
Be the last one standing in this wild west shootout game with hidden roles. |
| BANG!: The Dice Game |
3-8 |
15 mins |
Dice, Social deduction, Teams, Asymmetric, Player elimination |
A wild west elimination dice game with secret teams. |
| Beast |
2-4 |
2 hours |
Asymmetric, Teams, Strategy, Hidden objective |
Hunters cooperate to track and take down ancient Beasts threatening their settlements |
| Between two Cities |
3-7 |
25 mins |
Negotiation, Drafting, Simultaneous play |
Build a shared city with each of your neighbours. Can you make both thrive? |
| Blood on the Clocktower |
5-20 |
45min-2 hours |
Social deduction, Team, Communication, Party |
Awesome sauce |
| Bonanza |
2-7 |
45 mins |
Card game, Hand management, Negotiation, Trading, Party |
Farm beans, harvest crops, and trade your way to a fortune in this farming classic |
| Boss Monster |
2-4 |
30 mins |
Tile placement, Strategy, Player elimination, Hand management, Assymetric |
Build the ultimate side-scrolling dungeon to lure and defeat Heroes for their souls. |
| Botanik |
2 |
30 mins |
Tile placement, Drafting, Strategy |
Build the best steampunk garden by winning the tiles you need. |
| Captain Sonar |
2-8 |
45 mins |
Team, Communication, Strategy, Simultaneous play |
Torpedoes away! Hunt for your opponent's sub in this exciting, real-time team game. |
| Carcassonne |
2-5 |
45 mins |
Tile placement, Strategy |
Shape the medieval French landscape, claiming cities, monasteries, roads, and farms. |
| Cash n Guns |
4-8 |
40 mins |
Party, Negotiation, Simultaneous play |
Awesome game - shoot your friends, steal the loot, become the richest mob boss |
| Century: Golem edition |
2-5 |
30-45 mins |
Engine building, Resource management, Strategy |
Snatch up costly crystals and synthesize them to create wondrous golems. |
| Citadels |
2-8 |
20-60 mins |
Hidden objective, Cardgame, Drafting, Social deduction |
Bishop, warlord, thief, king: change roles, build your city and hinder your rivals. |
| Codenames |
2-8 |
15 mins |
Team, Party, Communication, Word game |
Players play in two teams, both racing to find the secret agents before the other. Their only hints are given in the form of clues by their team's spymaster, who must try and link as many words together as possible. |
| Codenames Pictures |
2-8 |
15 mins |
Team, Party, Communication, Word game |
Regular codenames, but with pictures! |
| Cosmic Encounter |
3-5 |
1 hour |
Asymmetric, Card game, Strategy, Negotiation, Communication |
Conquer the galaxy with shifting alliances and the unique powers of your alien race. |
| Cottage Garden |
1-4 |
60 mins |
Puzzle, Tile placement, Strategy |
Select and plant polyomino flower tiles to complete your beds and earn points. |
| Coup |
2-6 |
15 mins |
Strategy, Social deduction, Cardgame, Player elimination |
Use bluffing, deduction, negotiation and luck to eliminate your rivals and survive. |
| Coup: Rebellion |
3-6 |
15 mins |
Social deduction, Player elimination, Cardgame, Resource management |
Use bluffing, deduction, negotiation and luck to eliminate your rivals and survive. |
| Curse of the black dice |
2-4 |
20-40 mins |
Dice, Hidden objective |
Play as a pirate crew, only one pirate can win. |
| Dead of Winter |
2-5 |
1-2 hours |
Team, Coop, Communication, Cardgame, Social deduction, Resource management, Dice, Hidden objective, Player elimination, Worker placement, Storytelling, Asymmetric, Strategy |
As you struggle to keep survivors alive, how will you value group vs. personal needs? |
| Deception: Murder in Hong Kong |
4-12 |
30 mins |
Teams, Limited communication, Party, Puzzle |
Interpret forensic evidence to solve a murder. Beware, the murderer may be among you! |
| Decrypto |
3-8 |
15-45 mins |
Teams, Limited communication, Party, Puzzle |
Decipher your opponents' code before they decipher yours. Don't get caught. |
| Dice City |
1-4 |
45-60 mins |
Strategy, Dice, Resource management |
Place dice on buildings to activate effects, fight bandits, and claim resources! |
| Dice Forge |
2-4 |
1 hour |
Dice, Engine building, Resource management, Strategy, Simultaneous play |
Control luck itself! Choose to forge improved dice or complete quests for rewards. |
| Dominion |
2-4 |
30 mins |
Deck building, Strategy |
Acquire the most valuable lands by building your deck with treasure and power cards. |
| Dungeon Mayhem |
2-4 |
10 mins |
Player elimination, Card game, Asymmetric, Hand management |
Battle as a barbarian, paladin, rogue, or wizard and be the last player standing. |
| Elder Sign |
1-8 |
1-2 hours |
Dice, Coop, Asymmetric |
Roll dice to investigate the horrors of Arkham, alone or as a group. |
| Equinox |
2-5 |
60 mins |
Betting, Hand Management |
Bid on mythical creatures, then help them become storybook legends. |
| Flip 7 |
3-18 |
20 mins |
Push your luck, Cardgame, Party |
Score the cards in front of you, or take another card, risking everything you hold |
| Forbidden Desert |
2-5 |
45 mins |
Coop, Assymetric, Strategy |
Race to find parts to an ancient flying machine before you succumb to sand or sun. |
| Forbidden Island |
2-4 |
30 mins |
Coop, Assymetric, Strategy |
You and your fellow adventurers try to make it out alive before the island sinks |
| Ghost Stories |
1-4 |
60 mins |
Coop, Dice, Strategy |
Taoist monks must defeat the undead or humanity is lost as Wu Feng returns. |
| Hanabi |
2-5 |
25 mins |
Cardgame, Strategy, Number game, Communication, Coop, Limited communication |
Give hints to create sets of fireworks and try to avoid a pyrotechnical disaster. |
| Hive |
2 |
20 mins |
Tile placement, Strategy |
Use your insects to trap your opponent's Queen Bee in this board-less abstract game. |
| Icecool |
2-4 |
30 mins |
Dexterity, Party |
Flick high school penguins to catch fish without getting caught by the hall monitor. |
| Istanbul |
2-5 |
40-60 mins |
Strategy, Resource management, Worker placement |
Send your assistants through the shops of Istanbul as you race to acquire rubies |
| King of Tokyo |
2-6 |
30 mins |
Dice, Engine building, Party, Player elimination, Push your luck |
Prove your dominance by destroying Tokyo or by being the last monster left standing. |
| Legendary |
1-5 |
30-60 mins |
Deck building, Strategy, Coop |
Assemble Marvel's finest Heroes to combat Masterminds and thwart their Schemes! |
| Lemminge |
2-5 |
30 mins |
Racing, Cardgame, Strategy |
Be the first to get your lemmings across hazardous terrain and over the finish line! |
| Lifeboat |
4-6 |
60 mins |
Player elimination, Assymetric |
Supplies are tight on the lifeboat. Protect your love and take out your rival. |
| Llama Land |
2-4 |
45 mins |
Tile placement, Resource management, Strategy |
Fit your fields together to grow crops and give a good home to llamas. |
| Lost Cities |
2-4 |
30 mins |
Cardgame, Strategy. Negotiation, Uno |
Bid coins as you chart expeditions to five ancient ruins. |
| Love Letter: Erweiterung |
2-8 |
30 mins |
Player elimination, Cardgame |
Can you get a letter to the princess or remove all your rivals? You win either way! |
| Machi Koro |
2-5 |
30 mins |
Dice, Engine builder |
As a newly elected mayor, develop a city and populate it with impressive landmarks. |
| Magic Maze |
1-8 |
15 mins |
Coop, Communication, Party, Strategy, Tile placement, Puzzle, Simultaneous play, Limited communication |
Silently cooperate to rob a labyrinthine shopping mall before time runs out. |
| Mascarade |
2-13 |
30 mins |
Social deduction, Strategy, Cardgame, Party |
Get rich...or die trying in this fast-paced game of deduction and deception. |
| Meeple circus |
2-5 |
45 mins |
Dexterity |
Build your growing circus act of comically tiny acrobats, animals, and props. |
| Modern Art |
3-5 |
45 mins |
Negotiation, Strategy, Resource Management |
Four types of auctions challenge players in this classic game of art speculation |
| Munchkin |
3-6 |
1-2 hours |
Strategy, Cardgame, Engine building, Negotiation |
Attack monsters and loot the dungeon in this |
| Mysterium |
2-7 |
42 mins |
Coop, Puzzle, Limited communication |
Become a psychic and divine spectral visions to solve the murder of a restless ghost. |
| Now Boarding |
2-5 |
30-60 mins |
Coop, Communication |
Manage fledgling airlines and fickle customers in real-time. |
| Pandemic |
1-4 |
45 mins |
Coop, Strategy, Resource management |
Your team of experts must prevent the world from succumbing to a viral pandemic. |
| Planet |
2-4 |
30 mins |
Tile placement, Strategy, |
Build biomes to create a unique 3D planet and attract the most wildlife. |
| Port Royal |
2-5 |
20-50 mins |
Cardgame, Deck builder, Trading |
Trade with ships, hire crew, and gain influence in the pirate haven of Port Royal. |
| Rhino Hero |
2-4 |
25 mins |
Dexterity, Party |
Build a tower and battle your way up to the top - but don't knock it down! |
| Rhino Hero: Super Battle |
2-5 |
5-15 mins |
Dexterity, Party |
Build a giant tower and try to make your opponent be the one to let it collapse. |
| Roll for It! |
2-4 |
30 mins |
Dice, Party |
Roll it, Match it, Score it in this dice game for everyone! |
| Roll for the Galaxy |
2-5 |
45 mins |
Dice, Resource management, Strategy, Worker placement, Tile placement |
Utilize your dice populace to develop technologies, settle worlds, and ship goods. |
| Saboteur |
3-10 |
30 mins |
Strategy, Social deduction, Teams, Cardgame |
You are dwarves laying tunnel cards to get gold: but which one of you is the traitor? |
| Saboteur 2 |
2-12 |
30 mins |
Strategy, Social deduction, Teams, Cardgame |
The dwarves |
| Sagrada |
1-4 |
30-45 mins |
Dice, Hidden objective, Puzzle |
Craft the best stained-glass windows by carefully placing colorful transparent dice. |
| Sanctum |
2-4 |
1-2 hours |
Campaign, Hidden objective, Dice, Coop |
Gather loot, level up and be sure to become strong enough to defeat the Demon Lord! |
| Selfish: Zombie edition |
2-5 |
20 mins |
Cardgame, Strategy |
You and your friends are survivors of a zombie apocalypse, only the first to the chopper will escape |
| Sky Team |
2 |
20 mins |
Coop, Communication, Dice, Limited communication |
Work together silently to land a plane under increasingly challenging circumstances |
| Smallworld |
4-5 |
40-80 mins |
Resource management, Asymmetric, Worker placement, Strategy, War |
Control one fantasy race after another to expand quickly throughout the land. |
| Smiths of Winterforge |
2-5 |
2-3 hours |
Worker placement, Strategy, Dice, Resource management |
Forge the most impressive wares in the realm... with lots of dice. |
| Splendour |
2-4 |
30 mins |
Resource management, Engine builder, Strategy |
Renaissance merchants race to grab gems, acquire property, and please nobility. |
| Star Realms |
2 |
20 mins |
Strategy, Deck builder |
Compete head-to-head to create the most powerful deck of spaceships and bases. |
| String Railway |
2-5 |
30 mins |
String, Strategy, Dexterity |
Build a railway network using string! |
| Sushi Go Party |
2-8 |
30 mins |
Strategy, Cardgame, Party, Drafting, Simultaneous play |
Earn points by winning sushi combos in this super cute stylisied games |
| Takenoko |
2-4 |
45 mins |
Tile placement, Hidden objective, Strategy |
Carefully cultivate a bamboo garden with the help of a gardener and a hungry panda. |
| Targi |
2 |
1 hour |
Tile placement, Strategy, Resource management, Cardgame |
Outwit your rival by selecting where to place nomad workers on a dynamic desert grid. |
| Terraforming Mars |
1-5 |
2-3 hours |
Engine building, Strategy, Resource management, Tile placement |
Compete with rival CEOs to make Mars habitable and build your corporate empire. |
| The Binding of Isaac: Four Souls |
2-4 |
30-60 mins |
Card game, Hand management, Dice |
Binding of Isaac multiplayer card game, about sacrifice, betrayal and hoarding. |
| The Mind |
2+ |
20 mins |
Strategy, Communication, Coop, Cardgame, Simultaneous play, Limited communication |
Play cards in ascending order without communicating - attempt to build a psychic link |
| The Quacks of Quedlinburg |
2-4 |
45 mins |
Deck building, Push your luck |
Pull ingredients from your stock to make your pot bubble, but hopefully not explode! |
| Ticket to Ride Europe |
2-5 |
30-60 mins |
Worker Placement, Strategy, Hand management, Hidden objective |
Build train routes across Europe in this sequel to the hit family board game. |
| Tsuro |
2-8 |
15-20 mins |
Tile placement, Strategy |
Play tiles and move around the board. Try to outlast your opponents. |
| Ultimate Werewolf |
5-68 |
30-90 mins |
Player elimination, Social deduction, Team, Communication, Party |
Don't get eaten, while catching the wolves. |